November 2: Current Specialization Guidance
Voice of Truth is removed and is friendly-target only, without its offensive mode. moves to row 1 with five ranks and the same 70% maximum pushback protection. has five ranks with its maximum effect unchanged. Reverence moves to row 2 with two ranks and the same maximum. moves to row 2, and to row 3. moves from Retribution to Holy row 3. moves to Protection row 1; moves to Retribution row 3.
moves to row 4 with two ranks for 4/8% Holy spell hit and 10/20% shorter Silences. now adds 10/20/30/40/50% critical healing bonus to Holy spells, not critical strike chance.
Oath of Light is a new row-4 talent: 40-yard range, 8% base Mana, no cooldown, one ally at a time for 5 minutes. It increases , and healing on that ally by a level-dependent amount. Row-5 Boundless Light adds 15/30% Holy Shock critical chance on allies without your Oath. Neither talent establishes a best healing rotation or a complete new build.
Salvation, Mass Salvation, Revoke and Blessing of Light are removed. Righteous Fury trains at level 10 and grants 33% increased all threat plus an additional 90% threat from Holy damage. The notes state those bonuses separately; they do not establish a combined multiplier here. Judgement of Fury lasts 3 seconds. The Quick and the Dead now correctly makes Righteous Fury free.Source: Blizzard, November 2 beta development notes, Kaivax, post 9 (30732723), created November 3 at 03:20:33 UTC; retained post checked November 3, 2026. Confirmed announcement; gameplay not tested.
Current Racial Choices (Repeated Updates)
The repeated racial set gives Human Spirit 10% Spirit and Ruthless 1% crit. Dwarf Earth Fury is removed for Artisan's Precision, giving 1% spell and attack hit. Forsaken Cannibalize works during Physical immunity and Touch of the Grave has a 15-second internal cooldown. These supersede the old racial descriptions below; they are repeated announcements, not newly revealed racials.Source: Blizzard, November 2 beta development notes, Kaivax, post 9 (30732723), created November 3 at 03:20:33 UTC; retained post checked November 3, 2026. Confirmed announcement; gameplay not tested.
The older tree diagrams, client comparisons and captures below are dated references. November 2 corrections above take precedence. They do not reconstruct a complete current talent tree, validate an allocation, or establish a tested rotation.
Combat
Historical reference, superseded where changed by November 2. The earlier spell rules and talent recommendations in this section are not current instructions.
Heal the group first, then use damage when nobody needs that cast. This assumes leveling or a small dungeon group in the level-30 beta, with trained spells and only the talents you've bought. The mechanics come from the dated client read and later Blizzard corrections. The choices are editorial advice, not measured healing or a tested rotation.Confirmed, a first-party sourceSource: October 1 beta notes, Changes and Updates; checked Oct 3, 2026.
Match Your Next Heal to the Talents You Actually Have
Put healing ahead of damage when an ally needs help, and spend critical-hit windows on heals when they fit.
Healing Light supports your core heals. Its three ranks increase , and healing by 4/8/12%. Put your available healing ahead of a damage cast when an ally needs help. Taking the talent doesn't give you Holy Shock.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Healing Light; checked Oct 3, 2026.
React to Infusion of Light. A Holy Shock or Flash of Light critical hit shortens your next Holy Light cast within 15 seconds by 0.5/1 second. When Holy Light fits, use that window before it expires. The trigger is a critical hit, so don't plan ordinary casts around a proc.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Infusion of Light; checked Oct 3, 2026.
Use deliberately. It guarantees a critical effect on your next Flash of Light, Holy Light or Holy Shock. For the healing benefit, make that next spell a heal. Infusion of Light lists Flash of Light and Holy Shock as triggers, not Holy Light.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Divine Favor and Infusion of Light; checked Oct 3, 2026.
Budget Mana for Another Pull
Keep enough Mana for the next injured ally, because neither of these two talents makes repeated healing free. Reverence lets 10/20/30% of your Mana regeneration continue while you cast. needs all three Reverence ranks. Its ranks raise the proc chance from 20% to 100%, but the refund remains half the spell's base Mana cost on an eligible critical heal.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Reverence and Illumination, including prerequisite; checked Oct 3, 2026.
helps against damage-induced cast delay, with a 35/70% chance on the listed heals. Tell your group when enemies are hitting you so another player can help take that pressure off. The talent describes pushback protection, and it doesn't replace Voice of Truth's silence and interrupt immunity.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Spiritual Focus and Voice of Truth; checked Oct 3, 2026.
Check Your Point Budget Before Following a Capstone Plan
Use the level-30 talent planner, pick Paladin, and check your allocation before you follow a deeper-tree plan.
Holy Shock needs 20 points already spent in Holy. needs 30 points and Holy Shock. At the ordinary 21-point level-30 budget, you can buy Holy Shock next but not Light's Vigil. The Legacy perk Talented can advance talent access, so check this against your character's actual points.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Holy Shock row 5; Light's Vigil row 7 and prerequisite; checked Oct 3, 2026.Confirmed, a first-party sourceSource: Blizzard's Legacy system article, Adventure > Talented, retained Sep 25 source checked Oct 3, 2026.
For higher-point planning, Light's Vigil sets up a party heal through the next Holy Shock on its allied target. Blizzard says only the damage version returns some Mana. Agree on the marked ally with your party, and budget for the healing version without that refund.Confirmed, a first-party sourceSource: September 24 beta notes, Paladin > Holy > Light's Vigil; checked Oct 3, 2026.
PvP
Historical reference, superseded where changed by November 2. The earlier spell rules and talent recommendations in this section are not current instructions.
Keep your healing available while opponents try to stop your casts. In small-group PvP, weigh casting protection, control duration and Mana support against the pressure you encounter. These are conditional talent choices, and one allocation can't buy every option listed.
Protect a Short Casting Window
Use Voice of Truth when you need to complete casts under silence and interrupt pressure. It grants a short window of six seconds of silence and interrupt immunity on a three-minute cooldown. Its tooltip does not promise protection from stuns, Fear or every form of crowd control, and does not say it removes an existing lockout.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Voice of Truth, description and cost; checked Oct 3, 2026.
instead reduces Fear and Disorient duration by 15/30%. Pick it for those effects, and don't read the old Classic resist-chance description as the Forever effect. handles damage-induced cast delay, making these three tools answer different problems.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Unyielding Faith and Spiritual Focus; checked Oct 3, 2026.
If your allocation reaches , its recorded instant cast gives you a heal with no cast-time wait. Target the ally who needs healing before you use it offensively. It still has a cooldown and Mana cost, and being instant doesn't let you cast it through every control effect.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Holy Shock, cost and friendly/enemy branches; checked Oct 3, 2026.
Spend Utility Points on Spells You Can Cast
Check your trained spellbook before you spend points on . It discounts Cleanse and Purify by 10/20%, but it does not teach either spell or expand their dispel types. Then agree with your group on who removes an effect while you heal.Reported, press or datamine, not confirmedSource: Paladin client talent read, build 1.60.1.70009, Holy > Purifying Power; checked Oct 3, 2026.
For shared battleground access and progression, use the PvP guide. Before you treat any healing observation as evidence for a build, factor in your own level, Legacy perks, allocation and opponents.
Notes
Historical reference, superseded where changed by November 2. The earlier spell rules and talent recommendations in this section are not current instructions.
Reported Tree and Classic Era Comparison
Only three of the 17 Holy talents match Classic Era text in this community read; the rest are new or reworked.
Reported counts: The September 25 community read lists 17 Holy talents: seven new, seven reworked, and three whose recorded text matches Classic Era client build 1.15.9.69722. The source says its talent data is a read of beta client build 1.60.1.70009.
Source boundary: WoW Forever Talents' Paladin tree and its data-method page report these counts and tooltip comparisons, and neither is a Blizzard tree export. “Unchanged” means the text matches that Classic Era client table. The three matching entries are Divine Strength, , and .
Healing Light: remains 12% at three points and now includes . The Classic text named and .
Spiritual Focus: reaches 70% in two points and includes Light's Vigil. Classic reached 70% in five points and named only Holy Light and Flash of Light.
Improved Seals: lists 5/10/15% over three points for Seals and Judgements. Classic's five-point Improved Seal of Righteousness listed 3/6/9/12/15% for that Seal and its Judgement.
Illumination: keeps its 20/40/60/80/100% proc chance, but the recorded return is 50% of a spell's base Mana cost. Light's Vigil joins the eligible healing spells. At full rank, Classic returned the full base cost.

Holy Power: records 3/6/9/12/15% critical chance for Holy Shock and Holy Strike, and 1/2/3/4/5% for other spells. Classic listed 1/2/3/4/5% for Holy spells. The September 24 Holy Strike addition is Confirmed separately below. The rank scaling above remains a community client read.

Light's Vigil: is the reported 31-point capstone. Its tooltip marks a target for 30 seconds and removes the cooldown from the next Holy Shock on that target. The enemy version lists 175 to 189 Holy damage and a 75% Mana-cost refund. The friendly version heals the target's party for 325 to 344. A Paladin may have one active per party. Blizzard later clarified which branch returns Mana.
Each talent in the tree below links to its recorded client tooltip. For class-wide context, see the Paladin class guide and the talent system guide.
Confirmed by Blizzard
Blizzard's September 24 beta development notes confirm these dated changes:
- Blizzard lowered Holy Strike's cooldown to 10 seconds from 12.
- Holy Power adds 15% Critical Strike chance to Holy Strike.
- Holy Power keeps its previous effects.
Blizzard removed Improved Holy Strike from the Talent Tree and says its behavior became baseline. The developers explain that cutting a core ability's cooldown "so early on in a healing talent tree made this feel like a talent that was required."Blizzard: WoW Forever Beta Development Notes, updated September 24, checked Sep 25, 2026.
Blizzard reorganized Light's Vigil's tooltip to make it clear that "the damage component is the only version that returns some of the Mana cost."Blizzard: WoW Forever Beta Development Notes, updated September 24, checked Sep 25, 2026.
These notes describe a beta change and don't confirm the final launch values.
What Is Still Unknown
The 1.60.1.70009 values may not last through launch, and the displayed Holy Shock numbers alone don't show a buff or a nerf.
- Whether 1.60.1.70009 tree and tooltip values will remain through launch.
- Equal-rank Holy Shock damage and healing changes.
In the Holy chapter of Cajato's September 14 video, he notes at 3:56 to 4:04 that the demo and Classic tooltips show different trained spell ranks. Those displayed numbers alone don't show a buff or a nerf.

The September 14 creator capture is historical. Its 5:00 frame still shows Improved Holy Strike as a separate talent, but the September 24 Blizzard note overrides that part of the recording.
Historical beta summary before November 2
The following earlier summary preserves its wording for comparison. It does not override the current corrections or validate the older tree.
Holy gets a new capstone and a Silence breaker. WoW Forever Talents reports 17 Holy talents: 7 new, 7 reworked and 3 unchanged from Classic Era text. That community read uses beta build 1.60.1.70009 and is not a Blizzard tree export. now also boosts , and it's still 12% over 3 ranks.
Two talents guard casting. At 2 points, reaches 70%, and , and get a chance to keep casting when you're hit. Classic needed 5 points for 70% and named only Holy Light and Flash of Light. New grants 6 seconds of Silence and Interrupt immunity.
Illumination refunds less. At 5 ranks, has a 100% chance to return 50% of a spell's base Mana cost after a critical heal from Flash of Light, Holy Light, Light's Vigil or Holy Shock. Classic returned the full base cost.
Light's Vigil is the 31-point capstone. It marks a target for 30 seconds, and your next Holy Shock on it skips cooldown. The damage version deals 175 to 189 Holy damage and refunds 75% of the Mana cost. The ally version heals the target's party for 325 to 344.
Blizzard's September 24 notes confirm two changes. adds 15% Critical Strike chance to and keeps its old effects. Improved Holy Strike left the Talent Tree, and its behavior is now baseline. Blizzard also says only Light's Vigil's damage version returns some Mana.
Launch values remain unknown. Cajato notes the captured Holy Shock tooltips show different trained ranks, so how its damage and healing change at the same rank isn't known.
A September 25 community read lists 17 Holy talents and compares their text with Classic Era. Blizzard's September 24 notes confirm later changes to Improved Holy Strike, Holy Power and Light's Vigil.
The reported beta read contains 17 Holy talents: 7 new, 7 reworked and 3 matching the Classic Era table. Blizzard's September 24 notes remove Improved Holy Strike from the tree and make its behavior baseline.
Holy has 17 talents in the September 25 community read: seven new, seven reworked and three matching Classic Era 1.15.9.69722 text. Its data page says that read is of beta client build 1.60.1.70009, and it isn't a Blizzard tree export. Blizzard's September 24 notes confirm Improved Holy Strike left the tree and its behavior is baseline.

