As of the September 25 community read, the Holy tree contains 17 talents: seven new, seven reworked and three matching Classic Era 1.15.9.69722 text. The data page says it reads beta client build 1.60.1.70009; it is not a Blizzard tree export. Blizzard's September 24 notes confirm that Improved Holy Strike left the tree and its behavior became baseline, add Holy Strike to Holy Power, and clarify Light's Vigil's mana return.
Holy in Forever
The reported beta read contains 17 Holy talents: 7 new, 7 reworked and 3 matching the Classic Era table. Blizzard's September 24 notes remove Improved Holy Strike from the tree and make its behavior baseline.
Improved Holy StrikeRemoved from the tree; Blizzard says its behavior is now baseline.RemovedConfirmedBlizzard · Sept. 24 beta notes
Holy Power and Holy StrikeBlizzard says Holy Power now adds 15% Critical Strike chance to Holy Strike and retains its old effects.ChangedConfirmedBlizzard · Sept. 24 beta notes
Every Holy Paladin talent
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Divine Strength
Unchanged
Forever and Classic, 5/5
Increases your Strength by 10%.
Divine Intellect
Unchanged
Forever and Classic, 5/5
Increases your total Intellect by 10%.
Row 2 5 points in Holy
Healing Light
Reworked
Forever, 3/3
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Classic, 3/3
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Spiritual Focus
Reworked
Forever, 2/2
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Classic, 5/5
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Seals
Reworked
Forever, 3/3
Increases the damage done by your Seals and Judgements by 15%.
Classic as Improved Seal of Righteousness, 5/5
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.
Unyielding Faith
Reworked
Forever, 2/2
Reduces the duration of Fear and Disorient effects on you by 30%.
Classic, 2/2
Increases your chance to resist Fear and Disorient effects by an additional 10%.
Row 3 10 points in Holy
Voice of Truth
New
Forever, 1/1
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Instant · 3 min cooldown
Reverence
New
Forever, 3/3
Allows 30% of your Mana regeneration to continue while casting.
Purifying Power
New
Forever, 2/2
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Row 4 15 points in Holy
Infusion of Light
New
Forever, 2/2
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
Illumination
Reworked
Forever, 5/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Classic, 5/5
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
4% of base mana · Instant · 2 min cooldown
Row 5 20 points in Holy
Divine Precision
New
Forever, 3/3
Improves your chance to hit with Holy spells by 18%.
Holy Shock
Reworked
Forever, 1/1
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Classic, 1/1
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
160 Mana · 20 yd range · Instant · 10 sec cooldown
Consecrated Ground
New
Forever, 2/2
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Row 6 25 points in Holy
Holy Power
Reworked
Forever, 5/5
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
Classic, 5/5
Increases the critical effect chance of your Holy spells by 5%.
Row 7 30 points in Holy
Light's Vigil
New
Forever, 1/1
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 344. The Paladin may only have one Light's Vigil active per party.
Requires 1 point in Holy Shock · 730 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown
Every fact, with its source
6 more facts, checked Sep 27, 2026; 1 from Blizzard. The 3 headline changes are above. The tag says how sure each one is.
Light's Vigil mana wordingBlizzard clarified that only the damaging version returns some of Light's Vigil's Mana cost.ChangedConfirmedBlizzard · Sept. 24 beta notes
Spiritual FocusTwo points reach 70% and include Light's Vigil; Classic used five points for Holy Light and Flash of Light.ChangedClassic: 70% at 5 points; only Holy Light and Flash of Light.ReportedCommunity · WoW Forever Talents · build 1.60.1.70009
IlluminationAt 5 points, a healing critical has a 100% chance to return 50% of base Mana cost; Light's Vigil is included.ChangedClassic: A 100% chance to return the spell's full base Mana cost.ReportedCommunity · WoW Forever Talents · build 1.60.1.70009
Holy Shock tooltip comparisonCajato notes the captured damage and healing tooltips use different trained spell ranks, so they do not establish an equal-rank change.ReportedCommunity · Cajato · Holy chapter, 3:56
The creator says the enemy version returns 75% of Light's Vigil's Mana cost.
Sep 24, 2026: Blizzard clarified that only the damage component returns some Mana cost. ConfirmedBlizzard beta notes
Notes
Reported tree and Classic Era comparison
Reported counts: The September 25 community read lists 17 Holy talents: seven new, seven reworked, and three whose recorded text matches Classic Era client build 1.15.9.69722. Its source describes the talent data as a read of beta client build 1.60.1.70009.
Source boundary:WoW Forever Talents' Paladin tree and its data-method page report these counts and tooltip comparisons; they are not a Blizzard tree export. “Unchanged” means the text matches that Classic Era client table. The three matching entries are Divine Strength, Divine Intellect, and Divine Favor.
Healing Light:Healing Light remains 12% at three points, and now includes Holy Shock. The Classic text named Holy Light and Flash of Light.
Spiritual Focus:Spiritual Focus reaches 70% in two points and includes Light's Vigil. Classic reached 70% in five points and named only Holy Light and Flash of Light.
Improved Seals:Improved Seals lists 5/10/15% over three points for Seals and Judgements. Classic's five-point Improved Seal of Righteousness listed 3/6/9/12/15% for that Seal and its Judgement.
Illumination:Illumination keeps a 20/40/60/80/100% proc chance, but the recorded return is 50% of a spell's base Mana cost. Light's Vigil is added to the eligible healing spells. Classic's full-rank return was the full base cost.
Holy Power:Holy Power records 3/6/9/12/15% critical chance for Holy Shock and Holy Strike, and 1/2/3/4/5% for other spells. Classic listed 1/2/3/4/5% for Holy spells. The September 24 Holy Strike addition is Confirmed separately below; the rank scaling above remains a community client read.
Light's Vigil:Light's Vigil is the reported 31-point capstone. Its tooltip marks a target for 30 seconds and removes the cooldown from the next Holy Shock on that target. The enemy version lists 175 to 189 Holy damage and a 75% Mana-cost refund; the friendly version heals the target's party for 325 to 344. A Paladin may have one active per party. Blizzard later clarified which branch returns Mana.
The recorded client tooltip is linked talent by talent in the tree below. For class-wide context, see the Paladin class guide and the talent system guide.
Holy Strike's cooldown was lowered to 10 seconds from 12.
Improved Holy Strike was removed from the Talent Tree; the developers say its behavior became baseline.
Holy Power now increases Holy Strike's Critical Strike chance by 15% and retains its previous effects.
Light's Vigil's tooltip was reorganized to clarify that only its damage component returns some of the Mana cost.
These notes describe a beta change and do not establish the final launch values.
What is still unknown
Whether the 1.60.1.70009 tree and tooltip values will remain through launch.
Equal-rank Holy Shock damage and healing changes. In the Holy chapter of Cajato's September 14 video, he notes at 3:56 to 4:04 that the demo and Classic tooltips show different trained spell ranks. Those displayed numbers alone do not establish a buff or a nerf.
The September 14 creator capture is historical. Its 5:00 frame still shows Improved Holy Strike as a separate talent; the September 24 Blizzard note supersedes that part of the recording.
Where the talent data comes from
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.