The reported client read gives Holy 17 talents and places Prayer of Mending at 31 points. Blizzard separately says Renew can critically strike and documents when Power Word: Shield can overwrite itself; those spell updates do not verify the talent tooltips.
Holy in Forever
The current client read lists 17 Holy Priest talents: 3 new, 10 reworked, and 4 matching the Classic Era comparison table. Prayer of Mending is the reported 31-point capstone.
Blizzard's Priest updatesRenew can critically strike; Power Word: Shield can overwrite itself when the target has no Weakened SoulChangedConfirmedBlizzard forums · September 24 beta notes
Every Holy Priest talent
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Twilight Focus
Reworked
Forever, 3/3
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Classic as Healing Focus, 2/2
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Improved Renew
Unchanged
Forever and Classic, 3/3
Increases the amount healed by your Renew spell by 15%.
Holy Specialization
Unchanged
Forever and Classic, 5/5
Increases the critical effect chance of your Holy spells by 5%.
Row 2 5 points in Holy
Spell Warding
Unchanged
Forever and Classic, 5/5
Reduces all spell damage taken by 10%.
Divine Fury
Reworked
Forever, 5/5
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Classic, 5/5
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
Row 3 10 points in Holy
Holy Nova
Reworked
Forever, 1/1
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.
Classic, 1/1
Causes an explosion of holy light around the caster, causing 29 to 33 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. These effects cause no threat.
185 Mana · Instant
Blessed Recovery
Reworked
Forever, 3/3
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Classic, 3/3
After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec.
Inspiration
Reworked
Forever, 3/3
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Classic, 3/3
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Row 4 15 points in Holy
Holy Reach
Unchanged
Forever and Classic, 2/2
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing
Reworked
Forever, 3/3
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Classic, 3/3
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
Searing Light
Reworked
Forever, 2/2
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Classic, 2/2
Increases the damage of your Smite and Holy Fire spells by 10%.
Heals a friendly target and the caster for 235 to 286. Low threat.
155 Mana · 40 yd range · 1.5 sec cast
Row 5 20 points in Holy
Litany of Light
New
Forever, 2/2
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption
Reworked
Forever, 1/1
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Classic, 1/1
Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
Reworked
Forever, 5/5
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Classic, 5/5
Increases spell damage and healing by up to 25% of your total Spirit.
Row 6 25 points in Holy
Spiritual Healing
Reworked
Forever, 3/3
Increases the amount healed by your spells by 10%.
Classic, 5/5
Increases the amount healed by your healing spells by 10%.
Row 7 30 points in Holy
Prayer of Mending
New
Forever, 1/1
Places a spell on the target that heals them for (172 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Requires 1 point in Spirit of Redemption · 210 Mana · 40 yd range · Instant · 10 sec cooldown
Every fact, with its source
1 more fact, checked Sep 27, 2026; 1 from Blizzard. The 3 headline changes are above. The tag says how sure each one is.
Talent milestonesThe Classic-shaped structure adds a 16-point milestone alongside the 11, 21, and 31-point milestonesChangedConfirmedBlizzard · Deep Dive recap
A final Holy rotation, recommended build, and stat weights.
Gear rankings and later beta tooltip changes.
A complete Blizzard-published Holy talent table.
Where the talent data comes from
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.