The reported client read adds Puncturing Wounds and Flawless Execution, and reworks ten other entries against Classic Era 1.15.9. Blizzard separately confirms a Sap PvP-flagging fix; exact tree values remain reported.
Combat in Forever
The reported Combat tree has 17 talents: two new, 10 reworked, and five unchanged against Classic Era 1.15.9. Adrenaline Rush is the reported 31-point capstone.
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Improved Eviscerate
Reworked
Forever, 3/3
Increases the damage done by your Eviscerate ability by 20%.
Classic, 3/3
Increases the damage done by your Eviscerate ability by 15%.
Improved Sinister Strike
Unchanged
Forever and Classic, 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes
Unchanged
Forever and Classic, 5/5
Increases your Dodge chance by 5%.
Row 2 5 points in Combat
Puncturing Wounds
New
Forever, 3/3
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Deflection
Reworked
Forever, 3/3
Increases your Parry chance by 6%.
Classic, 5/5
Increases your Parry chance by 5%.
Precision
Reworked
Forever, 3/3
Improves your chance to hit by 3%.
Classic, 5/5
Increases your chance to hit with melee weapons by 5%.
Row 3 10 points in Combat
Endurance
Reworked
Forever, 2/2
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Classic, 2/2
Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Riposte
Reworked
Forever, 1/1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for [?].
Classic, 1/1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Requires 3 points in Deflection · 10 Energy · Melee Range · Instant · 6 sec cooldown
Unverified [?] marks a value not in the client data.
Improved Sprint
Unchanged
Forever and Classic, 2/2
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Row 4 15 points in Combat
Improved Kick
Unchanged
Forever and Classic, 2/2
Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Flawless Execution
New
Forever, 1/1
Reduces the Energy cost of your Eviscerate ability by 10.
Dual Wield Specialization
Reworked
Forever, 5/5
Increases the damage done by your off-hand weapon by 25%.
Classic, 5/5
Increases the damage done by your offhand weapon by 50%.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Classic, 1/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
25 Energy · Instant · 2 min cooldown
Hack and Slash
Reworked
Forever, 5/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Classic as Sword Specialization, 5/5
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Row 6 25 points in Combat
Weapon Expertise
Reworked
Forever, 2/2
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Classic, 2/2
Increases your skill with Sword, Fist and Dagger weapons by 5.
Recommended builds, rotations, gear, and stat weights.
A Blizzard-published Combat talent table.
Where the talent data comes from
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.