The Discipline tree is a community read of the beta client, not a Blizzard-published talent table. It adds options such as Penance and Divine Aegis and places Power Infusion at the 31-point milestone; Blizzard's September 24 notes separately document a Priest-wide Power Word: Shield change.
Discipline in Forever
The current client read lists 18 Discipline talents: seven new, ten reworked, and one matching the Classic Era 1.15.9 client table. Power Infusion is the reported 31-point capstone.
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Power in Light
New
Forever, 5/5
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization
Reworked
Forever, 2/2
Increases your damage with Wands by 25%.
Classic, 5/5
Increases your damage with Wands by 25%.
Twin Disciplines
New
Forever, 5/5
Increases the damage and healing of your instant cast spells by 5%.
Row 2 5 points in Discipline
Silent Resolve
Reworked
Forever, 3/3
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Classic, 5/5
Reduces the threat generated by your spells by 20%.
Holy Precision
New
Forever, 3/3
Improves your chance to hit with Holy spells by 18%.
Improved Power Word: Shield
Reworked
Forever, 3/3
Increases the damage absorbed by your Power Word: Shield by 20%.
Classic, 3/3
Increases the damage absorbed by your Power Word: Shield by 15%.
Martyrdom
Reworked
Forever, 2/2
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Classic, 2/2
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%.
Row 3 10 points in Discipline
Mental Agility
Reworked
Forever, 3/3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Classic, 5/5
Reduces the mana cost of your instant cast spells by 10%.
Inner Focus
Unchanged
Forever and Classic, 1/1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Instant · 3 min cooldown
Meditation
Reworked
Forever, 3/3
Allows 50% of your Mana regeneration to continue while casting.
Classic, 3/3
Allows 15% of your Mana regeneration to continue while casting.
Row 4 15 points in Discipline
Improved Inner Fire
Reworked
Forever, 3/3
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Classic, 3/3
Increases the Armor bonus of your Inner Fire spell by 30%.
Mental Strength
Reworked
Forever, 5/5
Increases your total Intellect by 15%.
Classic, 5/5
Increases your maximum Mana by 10%.
Soul Warding
New
Forever, 1/1
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Reduces the casting time of your Mana Burn spell by 1 sec.
Classic, 2/2
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Row 5 20 points in Discipline
Penance
New
Forever, 1/1
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
100 Mana · 36 yd range · Instant · 12 sec cooldown
Renewed Hope
New
Forever, 5/5
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Row 7 30 points in Discipline
Power Infusion
Reworked
Forever, 1/1
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Classic, 1/1
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Requires 1 point in Penance · 20% of base mana · 30 yd range · Instant · 3 min cooldown
Every fact, with its source
1 more fact, checked Sep 27, 2026; 1 from Blizzard. The 2 headline changes are above. The tag says how sure each one is.
Power Word: ShieldThe September 24 beta notes say it can overwrite an existing shield on a target without Weakened SoulChangedConfirmedBlizzard forums · September 24 beta notes
No Blizzard rank-by-rank Discipline talent table yet.
No final Discipline rotation or priority list.
No gear ranking or stat weights.
Beta ranks and layout may still change.
Where the talent data comes from
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.