Restoration has three reported new talents: Mindfulness, Water Shield, and the 31-point Riptide capstone. Blizzard separately confirms that Riptide can land critical hits. The beta client read is useful for inspecting the tree, not as a final build recommendation.
Restoration in Forever
The reported client read lists 16 Restoration talents: 3 new, 10 changed, and 3 unchanged against Classic Era. Riptide is the reported 31-point capstone.
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Improved Healing Wave
Unchanged
Forever and Classic, 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Totemic Focus
Reworked
Forever, 5/5
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Classic, 5/5
Reduces the Mana cost of your totems by 25%.
Row 2 5 points in Restoration
Mindfulness
New
Forever, 3/3
Allows 50% of your Mana regeneration to continue while casting.
Natural Grace
Reworked
Forever, 3/3
Reduces the threat generated by your spells by 15%.
Classic as Healing Grace, 3/3
Reduces the threat generated by your healing spells by 15%.
Tidal Focus
Reworked
Forever, 5/5
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Classic, 5/5
Reduces the Mana cost of your healing spells by 5%.
Improved Reincarnation
Reworked
Forever, 2/2
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Classic, 2/2
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
Row 3 10 points in Restoration
Ancestral Healing
Reworked
Forever, 2/3
Increases your target's armor value by 17% for 15 sec after getting a critical effect from one of your healing spells.
Classic, 2/3
Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
Forever and Classic, 3/3
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Healing Focus
Reworked
Forever, 3/3
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Classic, 5/5
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Water Shield
New
Forever, 1/1
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Instant · 15 sec cooldown
Row 4 15 points in Restoration
Tidal Mastery
Reworked
Forever, 5/5
Increases the critical effect chance of your healing spells by 5%.
Classic, 5/5
Increases the critical effect chance of your healing and lightning spells by 5%.
Restorative Totems
Reworked
Forever, 5/5
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Classic, 5/5
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
Mana Tide Totem
Reworked
Forever, 1/1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Classic, 1/1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
10 Mana · Instant · 5 min cooldown
Row 5 20 points in Restoration
Healing Way
Reworked
Forever, 3/3
Increases the amount healed by your Healing Wave spell by 25%.
Classic, 3/3
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Nature's Swiftness
Unchanged
Forever and Classic, 1/1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Instant · 3 min cooldown
Row 6 25 points in Restoration
Purification
Unchanged
Forever and Classic, 5/5
Increases the effectiveness of your healing spells by 10%.
Row 7 30 points in Restoration
Riptide
New
Forever, 1/1
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Requires 3 points in Healing Way · 245 Mana · 40 yd range · Instant · 6 sec cooldown
Every fact, with its source
2 more facts, checked Sep 27, 2026; 2 from Blizzard. The 2 headline changes are above. The tag says how sure each one is.
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.