The client-read dataset supplies Subtlety talent names, ranks, and tooltip text; those values are reported. Blizzard's September 24 Rogue note concerns Sap and PvP flagging, not a published Subtlety talent table.
Subtlety in Forever
The reported Subtlety tree has 19 talents: five new, 12 reworked, and two unchanged against Classic Era 1.15.9.69722. Thousand Cuts is the reported 31-point capstone.
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Camouflage
Reworked
Forever, 5/5
Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
Classic, 5/5
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Master of Deception
Reworked
Forever, 3/3
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Classic, 5/5
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Opportunity
Reworked
Forever, 2/2
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Classic, 5/5
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
Row 2 5 points in Subtlety
Setup
Reworked
Forever, 3/3
Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Classic, 3/3
Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Elusiveness
Reworked
Forever, 2/2
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Classic, 2/2
Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
Dirty Tricks
New
Forever, 2/2
Reduces the Energy cost of your Sap and Blind abilities by 50%.
Improved Ambush
Unchanged
Forever and Classic, 3/3
Increases the critical strike chance of your Ambush ability by 45%.
Row 3 10 points in Subtlety
Initiative
Reworked
Forever, 3/3
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Classic, 3/3
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike
Reworked
Forever, 1/1
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Classic, 1/1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
40 Energy · Melee Range · Instant · 20 sec cooldown
Improved Distract
New
Forever, 2/2
Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
Row 4 15 points in Subtlety
Heightened Senses
Reworked
Forever, 2/2
Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Classic, 2/2
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Premeditation
Reworked
Forever, 1/1
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Classic, 1/1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
20 yd range · Instant · 2 min cooldown
Serrated Blades
Reworked
Forever, 3/3
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Classic, 3/3
Causes your attacks to ignore 300 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Row 5 20 points in Subtlety
Dirty Deeds
Reworked
Forever, 2/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Classic, 2/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.
Preparation
Unchanged
Forever and Classic, 1/1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Instant · 10 min cooldown
Hemorrhage
Reworked
Forever, 1/1
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Classic, 1/1
An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.
Requires 3 points in Serrated Blades · 35 Energy · Melee Range · Instant
Row 6 25 points in Subtlety
Quietus
New
Forever, 5/5
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Row 7 30 points in Subtlety
Thousand Cuts
New
Forever, 1/1
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Whether these reported values will hold at launch.
A Blizzard-authored Subtlety talent table.
A tested rotation, recommended build, gear list, or stat weights.
Where the talent data comes from
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.