On this Frost Mage talents page, see every WoW Forever Frost talent, its rank tooltip, and how the current beta client read compares with Classic Era 1.15.9.69722. The client values are reported data; Blizzard's September 24 Mage notes include no Frost entry.
Frost in Forever
The client read lists 19 Frost talents. The calculator counts 2 new/11 changed/6 same; this page treats Frostbite's capitalization as unchanged (2/10/7). Esfand's Ice Lance read is 28 to 34 damage; the later client says 28 to 33.
September 24 Mage notesBlizzard's post lists an Arcane Missiles update and Fire changes for Mage; it has no Frost entryConfirmedBlizzard forums · September 24 beta notes
Every Frost Mage talent
In tree order. Each talent shows its Forever text at full rank beside Classic Era's, and the first rank that differs when full rank reads the same.
Row 1 open from the first point
Frost Warding
Reworked
Forever, 2/2
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
Classic, 2/2
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
Improved Frostbolt
Unchanged
Forever and Classic, 5/5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
Elemental Precision
Reworked
Forever, 5/5
Improves your chance to hit with Frost and Fire spells by 5%.
Classic, 3/3
Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.
Row 2 5 points in Frost
Ice Shards
Unchanged
Forever and Classic, 5/5
Increases the critical strike damage bonus of your Frost spells by 100%.
Permafrost
Reworked
Forever, 3/3
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Classic, 3/3
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
Improved Frost Nova
Unchanged
Forever and Classic, 2/2
Reduces the cooldown of your Frost Nova spell by 4 sec.
Frostbite
Unchanged
Forever and Classic, 3/3
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
Row 3 10 points in Frost
Piercing Ice
Unchanged
Forever and Classic, 3/3
Increases the damage done by your Frost spells by 6%.
Frost Channeling
Unchanged
Forever and Classic, 3/3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Ice Lance
New
Forever, 1/1
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
45 Mana · 30 yd range · Instant
Improved Blizzard
Reworked
Forever, 3/3
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Classic, 3/3
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
Row 4 15 points in Frost
Arctic Reach
Unchanged
Forever and Classic, 2/2
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Ice Block
Reworked
Forever, 1/1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Classic, 1/1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
15 Mana · Instant · 5 min cooldown
Shatter
Reworked
Forever, 3/3
Increases the critical strike chance of all your spells against Frozen targets by 50%.
Classic, 5/5
Increases the critical strike chance of all your spells against frozen targets by 50%.
Row 5 20 points in Frost
Improved Cone of Cold
Reworked
Forever, 1/3
Increases the damage dealt by your Cone of Cold spell by 12%.
Classic, 1/3
Increases the damage dealt by your Cone of Cold spell by 15%.
Forever and Classic, 3/3
Increases the damage dealt by your Cone of Cold spell by 35%.
Cold Snap
Reworked
Forever, 1/1
Finishes the remaining cooldown on all your other Frost spells.
Classic, 1/1
When activated, this spell finishes the cooldown on all of your Frost spells.
Instant · 10 min cooldown
Fingers of Frost
New
Forever, 2/2
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Classic, 5/5
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Row 7 30 points in Frost
Ice Barrier
Reworked
Forever, 1/1
Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Classic, 1/1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
Requires 1 point in Cold Snap · 305 Mana · Instant · 30 sec cooldown
Every fact, with its source
3 more facts, checked Sep 27, 2026; 0 from Blizzard. The 3 headline changes are above. The tag says how sure each one is.
Later Frost changesThe cited September 24 post does not set final Frost values; whether later beta builds change them remains unknownNot announcedBlizzard forums · September 24 beta notes
Video takeaways
Creators walked the community demo calculator on camera. Each line is their read, timestamped to the moment in the video.
A Deep Dive Into the New Mage Rework in WoW Forever
At 0/5, Winter's Chill has a 20% chance per Frost damage spell to trigger.
What the current Frost tree shows
The tree and its tooltips are a Reported read of WoW Forever client build 1.60.1.70009. Its Classic comparison uses Era build 1.15.9.69722. The local dataset counts 19 talents: two new, ten reworked and seven unchanged.
The client comparison shows changes by rank. Elemental Precision grows from three to five ranks and changes from reducing resistance to increasing hit chance. Shatter has three ranks in Forever and five in Classic Era; its third Forever rank says 50% against Frozen targets, versus 30% at Classic rank three.
WoW Forever Talents reports Frost as two new, eleven changed and six the same. This page counts Frostbite as unchanged because the tooltip difference is capitalization only. The page's rule ignores case and whitespace; punctuation differences such as Ice Block still count as changes.
Winter's Chill now names Ice Lance and Frostbolt as the spells whose critical chance rises; the Classic text refers to Frost spells more broadly (client comparison).
Where the September creator capture differs from the later client read
The demo's Shatter tooltip at 7:38 reads 17% per rank against Frozen targets. Its Winter's Chill tooltip at 8:14 shows a 20% application chance at the displayed first rank, a 2% critical-chance increase for Ice Lance and Frostbolt for 15 seconds, and one stack at that rank. These capture readings align with the later client text.
The client values remain Reported. Blizzard's September 24 notes confirm an Arcane Missiles update and Fire changes for Mage; the Mage section contains no Frost entry.
What remains unconfirmed
No final Frost talent values or later tree revision are established by these sources. The September 24 notes do not say whether a later beta build will change Frost, and this source set contains no announced Frost-specific plan.
The page shows the current reported build and its Classic Era comparison, not a confirmed launch tree.
TalentsNames, positions, ranks and text from the community WoW Forever Talents dataset, read from WoW Forever beta client build 1.60.1.70009. Reported
Classic EraThe comparison text comes from Classic Era client build 1.15.9.69722, in the same dataset. Unchanged means the same text as that client, not a Blizzard statement.