WoW Forever Beta Patch Notes, September 24: Class Changes and Cooldown Manager

Published Updated Source: Blizzard Entertainment (Kaivax, official forums), · 4 sources · Newer notes:

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Paladins, read your line first: Holy Strike drops to a 10 second cooldown in Kaivax's September 24 beta notes, the first beta post with class tuning.

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Holy Strike, Talent Reset Costs, Cooldown Manager, Gamepad Options & More

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September 24 Beta Changes at a Glance, 16 rows

  • Talent resets1 silver if you have not changed talents recently; beta onlyGuide: Talents
  • PaladinHoly Strike cooldown 10 seconds (was 12); Improved Holy Strike removedGuide: Paladin
  • WarriorBloodthrill 4/8/12/16/20% (was 2/4/6/8/10%); Slam cooldown 18 seconds (was 15)Guide: Warrior
  • ShamanElemental Fury and Elemental Alacrity swap rows; totem stacking tightenedGuide: Shaman
  • DruidMangle renamed Primal Bite; Wrath base damage up about 50%Guide: Druid
  • MageHot Streak 20 seconds (was 15); Wake of Fire 30 seconds (was 20)Guide: Mage
  • HunterTame Beast stops above your level; Strider Kick adds speedGuide: Hunter
  • PriestRenew can crit; four racial Priest spells fixedGuide: Priest
  • RogueSap on a flagged target flags you for PvPGuide: Rogue
  • WarlockVoidwalker Sacrifice scales with spell healingGuide: Warlock
  • RacesEureka, Will to Survive, Cultivation, Touch of the GraveGuide: Races
  • Cooldown ManagerNew, off by default, testable on five classesGuide: Systems
  • GamepadClass flyouts and five new Gamepad (Alpha) optionsGuide: Gamepad support
  • CampfiresBuff, cast, and craft while waiting for the buffGuide: Camping
  • ItemsWizard Oil back to Classic Era values; wands ignore spell damage
  • QuestsZephras Isle and Skyborne quest fixesGuide: Zephras Isle

Status words come from the sources in the source trail. How we verify

Source Trail, 4 sources

  1. Blizzard EntertainmentWorld of Warcraft: Forever Deep Dive Panel Recap
  2. Blizzard Entertainment (Kaivax, official forums)WoW Forever Beta Known Issues - September 24
  3. Blizzard Entertainment (Kaivax, official forums)Main sourceWoW Forever Beta Development Notes – Updated September 24
  4. checked WoW Forever Talents (community site; client build 1.60.1.70009 against 1.60.1.69977)What the beta changed – WoW Forever Talents
  5. Published here
  6. Sources last checked
  7. Updated here

Your first respec costs 1 silver if you haven't changed talents recently, so trying a change is cheap.

Blizzard updated the World of Warcraft: Forever beta with a new build on September 24, 2026, and community manager Kaivax posted the beta development notes on the official forums at 22:23 UTC. It is the first beta post with class tuning. Every class changes, four races get racial changes, and a new Cooldown Manager is testable on five classes.

Everything below is a beta change, confirmed for the September 24 build only, and Blizzard can change any of it again before the November 4 launch. The guides linked in the table carry each change in context.

On This Page

Talent Resets and Tree Changes

If you have not changed your talents recently, a reset costs 1 silver. Blizzard says this "is temporary for the Beta only."Blizzard: WoW Forever Beta Development Notes – Updated September 24, checked Sep 25, 2026. After the first reset the next one costs much more, and the price falls back to 1 silver after 1 hour.

Venruki covers the first big WoW Forever beta update, September 24, 2026.

The build also moves and renames talents. moves up to Row 3 and down to Row 6. Focused Rage moves up to Row 5 and Bastion down to Row 6. Improved Holy Strike leaves the Holy tree, Mangle becomes , and Primal Fury goes back to Blood Frenzy.

Elemental Alacrity and Elemental Fury Shaman talent tooltips in the beta client, listing their point and Call of Thunder requirements
Share Image: Elemental Alacrity and Elemental Fury Shaman talent tooltips in the beta client, listing their point and Call of Thunder requirements

In the creator's client, Elemental Fury sits at 10 points and Elemental Alacrity at 25 points behind Call of Thunder, the placement before the September 24 swap.Source: Uncas, The First Beta Patch for WOW Forever is Huge

Source conflict: this site's read of the beta client behind the talent calculator, build 1.60.1.70009, carries the Elemental swap, the renames and the Improved Holy Strike removal. It still has Bastion on Row 5 and Focused Rage on Row 6. This site's trees and tooltips follow Blizzard's notes and apply the swap.

Class Changes

Druid

  • Mangle is now ; its debuff is gone.
  • Talents that named Mangle now name Primal Bite.
  • Primal Fury is again, with the old icon.
  • Wrath base damage is up about 50%.
  • Thorns scales with the caster's spell power.
  • Rejuvenation, Tranquility, and Wild Growth can crit.
  • Feral Charge (Cat) no longer targets allies.

Hunter

  • no longer works on Beasts above your level.
  • Furious Howl's Attack Power bonus drops 40%.
  • Bat pets now get Sonic Blast.
  • Pet Happiness keeps decaying at max loyalty.
  • Dropping Lone Wolf no longer leaves a -4% penalty.
  • adds 30% movement speed for 3 seconds.
  • Lacerating Strikes can crit.

Mage

  • lasts 20 seconds (was 15).
  • lasts 30 seconds (was 20).
  • Ignite no longer double dips on damage modifiers.
  • Arcane Missiles checks line of sight once per channel.
Blizzard's September 24 Mage notes on screen in the video: Wake of Fire raised to 30 seconds, Hot Streak to 20, with the developers' leveling rationale
Share Image: Blizzard's September 24 Mage notes on screen in the video: Wake of Fire raised to 30 seconds, Hot Streak to 20, with the developers' leveling rationale

Blizzard's Mage notes as shown in the video, with Wake of Fire raised to 30 seconds and Hot Streak to 20.Source: Uncas, The First Beta Patch for WOW Forever is Huge

Paladin

  • cooldown: 10 seconds (was 12).
  • Holy Strike gains damage every rank, from 25% to 50%.
  • Improved Holy Strike removed; its effect is baseline.
  • Holy Power adds 15% crit chance to Holy Strike.
  • Righteous Fury Holy threat: 60% (was 90%).
  • Retribution Aura scales with spell power.
  • Vengeance: non-periodic crits only, 3 stacks (was 5).
  • Two-Handed Weapon Specialization: 2/4/6% (was 3/6/9%).
  • Sacred Arbiter: 20% Holy Strike damage (was 10%).
  • Twist of Light also cuts Seal mana costs 20%.
  • Consecration and Echo of Justice bug fixes.
Blizzard's September 24 Paladin notes on screen in the video: new Holy Strike weapon-damage ranks, the 10 second cooldown and Improved Holy Strike removed
Share Image: Blizzard's September 24 Paladin notes on screen in the video: new Holy Strike weapon-damage ranks, the 10 second cooldown and Improved Holy Strike removed

Blizzard's Paladin notes on screen in the video: the Holy Strike ranks, the 10 second cooldown and the Improved Holy Strike removal.Source: Uncas, The First Beta Patch for WOW Forever is Huge

Priest

Rogue

  • Sap on a PvP-flagged target now flags you.

Shaman

  • and swap rows.
  • Rage of the Far Seer loses its spell casting speed.
  • Lava Burst ranks 1 and 2 hit harder.
  • Lightning Bolt ranks 3 and 4 hit harder.
  • Flametongue Totem has no duration and cannot self-stack.
  • Flametongue Totem no longer stacks with Flametongue Weapon.
  • Flametongue Totem no longer stacks with Windfury Totem.
  • Tranquil Air, Windfury, Grace of Air Totems: no longer stack.
  • Riptide can crit.

Warlock

  • Voidwalker Sacrifice scales with 10% of spell healing.
  • Life Tap's tooltip now lists Spirit scaling only.

Warrior

  • : 4/8/12/16/20% (was 2/4/6/8/10%).
  • Bloodthrill triggers off Main Hand attacks only.
  • Slam cooldown: 18 seconds (was 15).
  • Improved Slam cuts Slam's cooldown by 1.5/3 seconds.
  • Bastion and swap Protection rows.
  • Sunder Armor threat corrected on all ranks.

The class guides and the Arms and Protection spec pages show each change beside the older value.

Race Changes

If you play a Gnome, Human, Tauren or Undead character, your racial changes in this build.

RaceChange in the September 24 buildGuide
GnomeEureka is a 10% discount on Mana, Rage, or Energy abilities on every classGnome
HumanWill to Survive now uses a Dispel Magic visualHuman
TaurenCultivation needs a player level equal to the Herb's picking skill divided by 5, capped at 60Tauren
UndeadTouch of the Grave no longer breaks crowd control or fires from spells that deal no damageForsaken

The notes list the Touch of the Grave change under the Tauren heading, but Blizzard's Deep Dive recap names Touch of the Grave as the Undead racial, so this site lists it under Undead.

Cooldown Manager

If you play a Druid, Mage, Priest, Warrior, or Warlock, you can test the new Cooldown Manager in this build. Blizzard says it pulls information from the buff bar or action bar into a location you can customize.

  • Off by default.
  • Turn it on in Options, under Gameplay Enhancement.
  • Testable on Druid, Mage, Priest, Warrior, and Warlock.
  • More classes come in later beta updates.
  • Spell ranks are not supported yet.
  • Blizzard wants to hear which spells to track by default.

Seven of the ten new known issues in this build are tracking gaps, listed below. The systems overview covers the feature alongside Forever's other client options.

Gamepad Support

Gamepad players get class flyouts and five new Gamepad (Alpha) options in this build.

  • Druid shapeshift flyout.
  • Hunter and Warlock pet control and pet spell flyouts.
  • Paladin aura flyout and Warrior stance flyout.
  • Pet bar no longer replaces the bottom gamepad bar.
  • Five new options in the Gamepad (Alpha) settings.
  • Edit mode layouts work with the gamepad UI.
  • Updated Map, Quest Log, and raid frame support.

The five options are Use Compact Action Bar, Fixed Party Targeting, and three swap settings for targeting sides. The gamepad support page explains each one and what is still unpublished.

Campfires, Items, and Interface

You can buff, cast, and craft while waiting for a Campfire buff, and wands no longer gain damage from spell damage.

  • Buff, cast, and craft while waiting for a Campfire buff.
  • Sitting, a chair, sleeping, lying down, or kneeling all count.
  • Minor Wizard Oil: 8 spell power, the Classic Era value.
  • Lesser Wizard Oil: 16. Wizard Oil: 24.
  • Brilliant Wizard Oil is unchanged.
  • Wands no longer gain damage from spell damage.
  • Some guns and bows now use ammunition correctly.
  • Some quest rewards now have the right item level.
  • Nameplate selection and Personal Resource Display textures updated.

The build also fixes caster precast animations, a memory leak that slowly degraded performance, Mac water display, and mail ignoring surnames. The camping guide covers what Campfires do.

WoW Forever characters gathered at a stone-ringed campfire beside a canvas tent under oak trees
Share Image: WoW Forever characters gathered at a stone-ringed campfire beside a canvas tent under oak trees

Characters gathered at a campfire beside a tent, in a screenshot from Blizzard's What's Next recap.Source: Blizzard, What's Next Panel Recap

Notable Quest Changes

Some Zephras Isle quests change in this build, and dungeon quests can no longer be shared for items.

  • Zephras Isle: "Catching Wind" was redesigned.
  • Zephras Isle: "Wounds of Betrayal" now credits healing.
  • Zephras Isle: "A Firm Response" now grants credit.
  • Undercity: "Exploring the Horde" completes its Sylvanas objective.
  • Silithus: Khonsu's arrival is out of the beta for now.
  • Dungeon quests can no longer be shared for items.
  • Teldrassil: "Bounty: Gnarlpine Furbolg" needs 15 (was 20).
  • Elwynn Forest: Jasperlode and Fargodeep Mines lose their candles.

"Catching Wind" is a High Order Skyborne quest, and its spawns at the Overlook Standing Stones in Shen'dar Highlands changed. Blizzard says Khonsu "will return to Azeroth once more"; no date is given.Blizzard: WoW Forever Beta Development Notes – Updated September 24, checked Sep 25, 2026. The notes spell the zone "Silthus."

Faster respawns also land across Elwynn Forest, Dun Morogh, Durotar, Mulgore, Silverpine Forest, and Westfall. The Zephras Isle guide and Skyborne guide place the Skyborne quests.

WoW Forever beta loading screen for Zephras Isle, a blue sketch-style painting of white towers and domed halls on a pine-covered peak
Share Image: WoW Forever beta loading screen for Zephras Isle, a blue sketch-style painting of white towers and domed halls on a pine-covered peak

Zephras Isle loading screen art, read from the WoW Forever beta client files (build 1.60.1.70058).

Known Issues in This Build

Blizzard lists tracking gaps and a few world and display bugs in this build.

  • Banes and Curses lose tracking after a target swap.
  • Healthstone cooldown cannot be tracked.
  • Priest tracks all spells by default.
  • Arcane Blast cannot be tracked.
  • Mana Gem tracks only after another spell is cast.
  • Pet cooldowns cannot be tracked.
  • Weapon enhancements and rogue poisons cannot be tracked.
  • Party changes can move you to another world instance.
  • The Stormwind minimap has display issues.
  • Personal Resource Display does not show combo points.

Blizzard keeps the full list in its beta known-issues topic, retitled for September 24. The beta access guide covers who can play the build.

What This Confirms, and What It Does Not

Every change above is confirmed for this beta build only, and values such as Bloodthrill's proc chance or the 1 silver re-spec can change again. These are Blizzard's own notes for one beta build, not launch patch notes, and Blizzard calls the re-spec price beta only.

The notes also answer a few questions this site had left open. Gamepad support is in the beta client under an Alpha label, Campfire buffs work in the beta, and Blizzard now names racial Priest spells for Gnome, Night Elf, and Undead Priests.

Blizzard does not publish full tooltips in them, so what Eureka and the racial Priest spells do beyond these fixes is still open.

What Blizzard Has Not Published

  • The launch re-spec cost or dual specialization.
  • A Cooldown Manager date for Hunter, Paladin, Rogue, and Shaman.
  • Full tooltips for Eureka and the racial Priest spells.
  • A supported controller list or default button map.
  • Complete talent trees for any class.

Frequently Asked Questions

How much does a talent reset cost in the WoW Forever beta?

1 silver, if you have not changed talents recently. The next reset costs much more, and the price returns to 1 silver after 1 hour. Blizzard says the rule is for the beta only.

What is the WoW Forever Cooldown Manager?

A new beta option that shows key buff and action bar information in a spot you choose. It is off by default, lives under Gameplay Enhancement in Options, and works on Druid, Mage, Priest, Warrior, and Warlock so far.

Was Improved Holy Strike removed?

Yes, in the September 24 beta build. Blizzard removed the Holy talent and made its effect baseline, and Holy Strike's cooldown is now 10 seconds instead of 12.

Is gamepad support in the WoW Forever beta?

Yes. The notes add class flyouts and five options to the Gamepad (Alpha) section of the game options.

Will these changes be in the launch version?

Not necessarily. They describe the beta build of September 24, and Blizzard hasn't published launch patch notes.

Quest Log, 24/42

  1. WoW Forever Racial Changes: What Blizzard ReworkedBeta9 sources · Updated
  2. WoW Forever What's Next Panel: How New Content Fits Classic AzerothNews6 sources · Updated
  3. WoW Forever Beta Patch Notes, September 24: Class Changes and Cooldown ManagerBeta4 Sources · Updated
  4. WoW Forever Trailers: Official Videos and What They ShowNews6 sources · Updated
  5. WoW Forever Beta Started September 17Beta17 sources · Updated

Sources

  1. WoW Forever Beta Development Notes – Updated September 24
  2. Uncas, The First Beta Patch for WOW Forever is Huge
  3. Blizzard, What's Next Panel Recap